OpenGL Programming

Microsoft Foundation Class(MFC) OpenGL Programming

OpenGL programming in Visual C++ can be simplified using the Microsoft Foundation Classes.

Please follow these links from on Visual C++ and the MFC to help you.

Windows NT OpenGL Getting Started

OpenGL I Quick Start

OpenGL II Windows Palettes in RGBA Mode

OpenGL III Building an OpenGL C++ Class

OpenGL IV Color Index Mode

OpenGL V Translating Windows DIBs

OpenGL VI Rendering on DIBs with PFD_DRAW_TO_BITMAP

OpenGL VII Scratching the Surface of Texture Mapping

OpenGL VIII wglUseFontOutlines

Creating 32-Bit Screen Savers with Visual C++ and MFC

Chapter 7 -- 5Dialog and Controls

Sample Chapter from Desktop Applications with Microsoft® Visual C++® 6.0 MCSD Training Kit

Questions? Comments? email: